Hello, and welcome! This is Ether Mirage, a post-apocaliptic sci-fi RP site, set on the year of 3510, on a planet Earth far more different than we are used to. We are still a young community, but we strive for a wide and nice Rp experience with welcoming and active members, seeing that we already have a warm staff, ready to answer your questions, whatever they are, whenever. If you get any doubts, please send a PM to Nina, our admin. Or, if you prefer a nice conversation, join our Cbox, don't matter how little you stay on our site.
I just would like to say that we are an anime-based site, though our skin doesn't let it show that much DX I prefered it so that creating anthro char's graphics aren't that difficult. After all, not everyone is a Photoshop wizard making those awesome magics with editing programs, right?
Please, feel welcome and do give a look around. Who knows?, maybe you'll decide to join! Now, let's have a sneak on the plot...! ;3
BioShift, a laboratory created and hosted worldwide, created the best, quickest and safest DNA mutating shot. Just one seringe is enough to grant you wings, claws, ears, tails, or whatever trinket you want from any animal that ever set foot on Earth, including other artificial abilities, such as incredible strenght and speed and inhuman intelligence and senses. The best and most useful of them was the ability to understand the animal's low speech, adquiring that skill with any kind of mutation.
It was all very good, until mean organizations and currupt gorvernors looked at the invention with avid and greedy eyes... Soon, armies became bio weapons, able to dismantle tanks with a single hand and devastate a city in a few hours.
Soon, the civilian masses that were more conected with their "animal selves" started to notice how the animals got agitated when those troops would head to their cities, and how their pets started to plea them to leave the civilization. They would say that it was the humanity's Armageddon.
Some, listening to their pets, sacrificed the remaining of their "human selves" - except their human conscience and mentality - and joined their animal half-brothers on the wilderness, leaving the cities empty for the ruthless armies.
The greedy governants, though, didn't care much for that fact, for more humans could be created from saved DNA on BioShift labs. Doing so, the cities were repopulated, though they were now surrounded by huge crystal domes and gheavy security. All to avoid animals to come in... or out. Not only that, they slaved the BioShift scientists so they could keep producing better weapons. There was no rest, no rights for them. BioShift watched the humankind lose the ability to love, to forgive, to remain human. Soon, those avid rulers and savage armies started to be called "Inhumans".
With that, their inhuman battle for supremacy remained unsettled, their weapons becoming more and more violent and fatal. Not only to their enemies, but for the Earth too.
Desperate to save the planet from their own creations, the scientists from BioShift found a way to communicate with the isolated societies of the old civilians, who named themselves as UniCells. They needed each other to stop that worldwide self-destruction, and so an alliance was made.
Slowly, they started to regress the destructive power of their weapons, telling the Inhumans that their enemies would never expect a weaker but much more massive attack. Blind for their hunger for power, they accepted, and soon their weaponry was nothing but simple bows and arrows, or just their own fists.
Like that, the Inhuman power empire was nothing but a territorial fight among two snails. But massive snails that could break a huge tree with just one move. Secretly, the scientists escaped from the Inhuman's "heavy" security, hiding safe and sound with the UniCell members.
Time passed and the ages changed. The devastated cities were now new habitats for the wilderness, returning once again to its "human" belongers. The Unicell members teach their harmonious and peaceful lifestyle to their young. The BioShift create universities and laboratories for new human and anthro geneticists. Both teams battle to slay the remaining spicemen of Inhumans, which survive all alone, spread through the globe, not able to live near each other even for breeding.
Even so, they are still out there, and somewhere is the answer for that thrilling question. Will you be the one to retrive it, for the good of all living things?
Will you stand and fight for your planet?
Who will you be?
A warrior animal, fighting for your life on the battlefield?
Or a humble scientist, playing God on the backstages?
Ether Mirage (c) Nina
All codes, images, stocks, characters, mini-plots, artwork and the like (c) their respectful and rightful owners.
Base skin (c) SLYTHERDORCLAW (aka. sam)
Skin images (c) SLYTHERDORCLAW (aka. sam)
!!! DO NOT STEAL !!!
Or zombie cockroaches will come to nom your feet during teh night! ò.ó
And... WE ARE OPEN!! Feel free to check on the Quick Links for some information about our site, and any doubt should be asked to Nina, our admin, through Cbox or PM without hesitation! I'll answer all and any - I really mean any - question that might pop on your head. We don't bite x3
I really hope you'll enjoy Ether Mirage as much as I enjoying making it ^.~
Announcements Just because sometimes, the News just doesn't quite say it, we have this little board here. In it goes all the jouicy details of both OOC and IC happenings. Moderator: Nina
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Q&A / FAQ After all, this is how Science works: through questioning. So make your own questions here! Soon enough our kind admin or a helpful member will come to light you up with the answer ^^ Moderator: Nina
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Art Central Yes, exactly what you're thinking: "Oh. M. Gee! Graphics!!"
Make a shop, a request, give aways... whatever that goes on your boat!
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Chatting Wonderland Ah, it's so good to sit back, relax and chat with some good friends!
If you want to procastinate a little bit that thread you just don't have the muse to answer, why not come here to play a little game? Of course, there is always another option...
Character Applications Join us, because you sure don't want to stand against! ;B Here you'll find the form for the application. Fill it out, take this number and wait on the line, if you please =.= The admin will soon check it out. Moderator: Nina
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Plots and Schemings Why, where is the fun of life when nothing fun happens?!! Have some plots made here. Nice ones, okay? ¬¬
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Bios and Trackers Oh, 'cmon! Don't you tell me you never forgot of that one little thread, or did you never wanted all your char's details on you own place for doing whatever graphics you wanted!
Well, here is the place to do so XP Moderator: Nina
Shop Well, you got the Leafs, right? Well, then come in! Take a look around and feel free to spend that extra weight on your pockets with something nice for your character... or youself ;3 Moderator: Nina
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In and Out What I mean by "In and Out"? I mean that here is the place for Introductions and Depoutures... Yes, I forced it out XP
But it's just that: here new members come to make themselves heard and known, and also for absent members to warn us of their departure.
Downtown On the center of the huge city, the high building of the BioShift labs stand all mighty and strong. It survived nearly untouched during the Inhuman War, and the remake still look fresh and clean. Around it, the most famous shops and restaurants prosper, the crowded streets filled with busy scientists and civilians. The most noisy part of the city, you don't see many houses around here. On where once was the road now exists a deep trench filled with clear water for the Mermaids, hovered time to time with large bridges. On the buildings also sticks out poles for the Angels and flying Fairies to land safely, using them as perchs.
To create a business here, buy a key on the Shop and PM the Admin with the shop's description. Moderator: Nina
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Residential Zone Here all the homes lye, still and peaceful in a perfect pattern. Some business still remain there quietly, escpaing the busy crowd form the center, the streets getting emptier by every block away it gets from downtown. Kids can play safely around there with no cars to harm them. It is easy to notice who lives in each house, for some have perchs, or higher fences or even a huge pool around the house in exchange to a green garden.
To create a house, buy a key on the Shopm and PM the Admin with the board's description. Moderator: Nina
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Saint-Exupéry Park On the middle of the Residential Zone, lies the greenest dot. A pleasant place for jogging, read a book lying on the grass, or just enjoy the day with your family. During the night a few lamps are lit, some floating over the river that slithers through the park. It has a very romantic atmosphere, a perfect place to have a date. The trees grow high towards the sky, and the natural biome of the place is usually studied for essays by the University's students. Moderator: Nina
YoungGene School The running children, the joyful laughters, the finger paintings, the first homeworks... Is there anything more heavenly than school? The place is the first step for every child that wants to learn and make friends. The little playground have very simple and basic toys. The rest of it is just a little garden with a few apple trees, surrounded by a tiny beach of white sand and a shallow pool with deep blue, clean water. It has a wooden bridge that leads back to the classrooms. The metal fences are an heritage from humans, and still works just as fine as it always did. Moderator: Nina
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The Hooked Bone Graveyard It may seem a mean name for a place of rest and peace, but it comes from a legend that says that, while corpses were being burried, one of them woke up inside a coffin. Screaming for help and for the pain, for a bone in his legs had been perfurated by a iron bar in the shape of a hook in one end. It died right after he had got out of the grave, a hole on the lid clawed open with his nails and his way off the ground dug out. It says that, during the midnight, you can still hear him scream, though more logical Anthros and Leeches believe is just the echo of the wind blowing. However, it still causes goosebumps... In anyway, others still come here to show their love for their late relatives and friends. Moderator: Nina
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BioShift
Great Hall The beauty, the grace. The marvelous hal of the BioShift Center shines with the waxed marble and the beautiful works of art hanging on the walls.The prettiest and most amazing, though, is the huge DNA stripes made of clay, slithering around eachother through the open spaces of the other levels to the top of the building, where a glassed roof lets the sunshine in and bright up the place. Sure the scientists pride and joy, a lasting reminder that humans weren't just mean bags of meat. The stuffed sofas and divans or the clean pools are perfect to sit down for a nice cup of coffee and talk about your projects with other scientists. The elevators won't work, so either you use the ladders, or you may use the transparent water tunnels that leads to everywhere, or simply fly up to the desired level. The higher level you work, the more important you are. The Rectors stay up on the last levels, the Guinea Pigs on the underground. Moderator: Nina
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The Labs Oh, the scientists' heaven. Their offices, the experiments labs, the birght white walls and the clean wooden floor. It's amazing how conforting and welcoming this place can become once you get used with the rushing people ofver the strait halls and the water tunnels. The small squares in which the bathrooms and the coffee machine are located are a resting spot for anyone who wishes to get a bit of the Science off the busy heads. Moderator: Nina
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Warehouse A dark and smelly place where all the uneeded or unfinished expereicnes are kept. Very little attention is payed on this level, and it's always abandoned, except for someone who wishes to have a private talk, or spend a special time with a certain someone... XD Moderator: Nina
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Rector Zone On the last 3 levels, you'll find a heavy security for the sake of the Rectors. In these floors they sleep, eat, socialize and make their meetings. It is considered a very bothersome life, but someone has to do it, right? Also, on the 4th last floor stays the UniCell Embassy, where some important Speakers chosen by both the Rectors and the Cell Leader to stay there and tell the other Speaker the news of the city and any of the commitee decisions that will envolve the UniCell members.
If you are a Rector and want a room sub-board, you may buy a key on the Shop and PM the Admin with the sub-board description. Moderator: Nina
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Court The law makes this place silent and reverent, the wooden walls and floor of both outside and inside the huge room makes the atmosphere tense as well. Inside the Court is just like on the human days. As the judgements follow the same pattern of the mankind, there wasn't found a reason to change the looking of the room. Moderator: Nina
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Guinea Pig Zone On the underground levels you will find the Laundery, the Janitors and Keepers' lockers and also the Guinea Pigs' Quarentine Area, their humble and small hall and their dormitories. Although they are allowed upstairs and to go out anytime - except during quarentine -, most of them stays down here, afraid to go outside for some reason... Creepy, but some kind scientists choose to come and visit them from time to time. Moderator: Nina
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HighGene University
Classrooms' Hall On a large and wide hall on the University main building you'll find multiple doors that look the same, except for the number imprinted on the glass window. Where there are no doors, you'll find multiple grayish green lockers. When the bell rings, the hall fills with young adults, becoming rather clausthrophobic. yet, everyone seems at ease on the crowded hall, and it takes very little time for it gets empty, except for a few students that might have had troubles with the lockers or that stayed behind in a group of friends. The teachers are usually the last ones to leave, with their heavy books and material. You may even see a kind student helping one of them with the luggage, and all are heading either to the main doors that leads to the ouside, or to the one on the opposite side, that leads to the cafateria. Moderator: Nina
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Cafeteria On the other end of the Classroms' Hall, a hide doors opens to a large round room, filled with white metal tables and chairs on an ordenate pattern. During breakfast, lunch and dinner, the places get full with students and teachers that comes to have their meal. It is not the best, we all agree, but sure is eatable. The sometimes moody, sometimes kind coockers serve the sudents as they pass through the long stand, where the food is exposed and the warm smell fills the air, tempting and teasing the palates scattered on the room. It is a nice place for chatting, making the homework some left ot the last minute, read a book or go to the outside, where some tables are available, hovered by a glassy roof. Moderator: Nina
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The Parterre Garden A peaceful and calm place to be when the weather is good. The beauty of the gradens is the same in both winter ans summer, autumn and spring. The formal patterns are wide for the flow of students that come and go. A bit more farther you'll find beautiful hills covered in green grass during the warmer season or with a thick layer of snow during the winter. Those are very good spots to amintain healthy habits, such as jogging. It is also a nice place to study the grass or the tiny animals that live on these low hills. However it is your reason, it sure is a nice place to be and relax those tense neurones. Moderator: Nina
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Biology Greenhouse The pride and joy for the University. The wide glass building have an exemplar of every plant found in the city by the students. Every new sample is collected and brought here. The plants are also used for trainning mutations, the most odd creations are man-eating plants (beware with those!), flying roses with pigeon's wings and feathers, and a flower with petals like fish's scales. It is the first step before creating animal hybrids on the Testing Labs. Moderator: Nina
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Library In every University, there is a library. HighGene is no exception. The big building has once been a chapel, but was rebuilt inside to hold all the record and resources of studies for the students. The old marbel floor and smooth colors maitaing the calm atmosphere, the wooden shelves scattered around every wall, filled with books overflowing knowledge. Some tables and chairs were placed on the center. The calm secretary sits where once stood the altar, busy organizing the returned books, recording borrowed books, and some other things. The silence is light and relaxing, making the place perfect for studying in peace or just reading a good book. The bell tower still stands on the roof, imponent, tolling the schedules of the students. Eight tolls, time to get up; Four tolls, time for breakfast; Three tolls, time to start the class; Five tolls, time for lunch; Two tolls, time for more classes; Seven tolls, classes are over; Six tolls, time for dinner; Nine tolls, bedtime. Moderator: Nina
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Dorms Near the main building, a row of small bricked set of apartments stand in front of a paved street, sticking besides a shallow river. They are all about 5 floors high, and are the student's dorms. The first ones are the largers, fitting about 6 people. The ones in the middle are smaller, able to host 4 students. The last one are the smallest, only for 2 students. There are preferences of size, of course, but the roommates can't be changed. Rules of the University, and everyone has to cope with them. Every building has it's own traditions and history, some being more harsh with the new comers, other more welcoming. In either way, it will be your home for at least 2 years, and it's better enjoy them rather than hate them for all that time being...
If you have from 1 to 5 other friends who wants to claim a room, buy a key on the Shop and PM the Admin with the board's description. Moderator: Nina
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Field Study Trainning HQ After all, being a scientist doesn't mean be trapped inside a lab for the whole life! This small building is wherethe students go every day in the week to go to the outskirts of the city and collect fresh wild samples, take notes and even socialize with an UniCell member, if they come to meet one. Also, the trainning part isn't for nothing. Out there be monsters, the Inhumans! To every party of students that go outside, an UniCell warrior stays with them for security and teaches them how to avoid and trick these creatures, if they ever have the miserable unluck to find one. To leave the University, they have to walk a few miles to get to the Outskirts. The ones more adaptated to water goes with the flow of the Miracle river, that crosses the University. The ones gifted with wings simply fly to the Meeting Point, where the party is sent to an exploring area for researching. Moderator: Nina
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The Outskirts
Miracle River This long and clean river comes starts far away on the mountains that curls around the horizon and slithers through the city and the University, leading to the Farm Lands and across the Forest to end on the sea not far from the city boundaries. It is almost like a highway for the Mermaids and the aquatic Leeches. It's clear waters make the riverbend overflows with natural life, making it loved for everyone. throwing trash on it is and awful disrespect and punished by the Law. Moderator: Nina
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Farm Lands On these beautiful lands, all the food is cultivated and harvested, and finally sent to the city. The endless hills are covered with the plantations, the crops growing slowly. Little and humble houses that can be seen now and then, the wooden fences and the earthy roads are still from the human ages, but they still do the job perfectly. On these silent area, it's hard to believe the world is still messed up. It is all so ordinary and calm, you can esily lose yourself on the breath-taking landscape. Moderator: Nina
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Tweedle Forest This thick forest covers a very hide area, surrounding the University and the city to the white sands beaches and far to the high mountains on the horizon. It is amazing for it is full of wild life, some believing the biodiversity is comparable to the Amazon forest. Well, what remained of it, which is already pretty much. It bursts with Leeches and wild animals, the exploring Anthros finding theirselves very small and humble among all the wilderness. The straight earthy paths among the trees and plants were made by the crossing animals after many years, and is now used by the scientists and students that come to study these lands. Of course, nothing is taken but the extremely needed, and throwing trash here is as punishable as doing the same thing on the Miracle river. Respet is must inside the woods, for there are watchful eyes spying at your every movement, though you amy not see them. Moderator: Nina
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Sea Bay No one is very sure of which ocean this is, but it sure is a well known vacation trip. Some small houses and inns can be seen, popping out of the forest in the distance. During the summer, the beaches get filled with Anthros, some enjoying a sunbath, others playing on the sand, others even surfing or swimming. Students on vacations may come to dive and discover the beautiful corals on the depths of the coast, the marine life amusing and perfect for a homework subject. Mermaids love this place, so even living here on natural holes on the corals. During the night, the nocturn Anthros may come to enjoy a bit of the sand and he cool waters, lit up by the bioluminescent corals and fishes. Surely an amazing sight for anyone. The shore is a bit abandoned for boats are rare here. Yet, if you manage to build one, fishing is a nice hobby for pacient people and may even become a living. Moderator: Nina
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Free Souls' Isle This tiny piece of rock that pops out from the blue horizon is hovered with some trees and plants, though the hard soil makes grass impossible to find. For those who can manage to get there, it is the most quiet and peaceful place on the whole lands. The sound of the crashing waves and the blowing wind sure is relaxing, and helps to forget all your worries. Troubled or stressed Anthros would lvoe some vacation in this place, surrounded by the humble life and the flying visitors. The greatest attraction here is the Rainbow Palm Trees, only growing in this impossible place. Nobody knows where they come from, or if they were created in laboratory, but it is certainly a beauty. The leafs shine with all the colors of rainbow on the sunlight, and if the wind blows and make them shake, if sure have a hypnotizing effect. Moderator: Nina
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Last but not the least...
Staffer's Fun Club Why, yes, this is the Staff board! Why, no, you can't come in if you're not Staffer. A sneak peak? Of course not. *unleashes guard cockaroaches* Have a nice day! <3 Moderator: Nina
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Advertisement Corner So, you want to advertise your site? Or better, affiliate with Ether Mirage?
Feel welcome, dear! Come and make yourself confortable, but please the rules, okay? Moderator: Nina
Threads' Afterlife Pretty obviously, this is were dead/finished posts will end up. And, even more obviously, you can come to look at the old days and laugh with your thread partners! ^.~ Moderator: Nina
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Total Topics: 60 - Total Posts: 79 Last Updated Topic: Dalibor Weyr by Chek (Jan 22, 2012, 4:05am) View the 20 most recent posts of this forum.